Textual-cogs 0.0.5 Released

I always thought it would be fun to create my own open source libraries or applications and distribute them somehow. When I started writing my book, Creating TUI Applications with Textual and Python, I took the plunge and wrote a helper package called textual-cogs, which is a collection of reusable dialogs and widgets for Textual. Right now, […]

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Textual – Logging to File and to Textual Console

When you are developing a user interface, it can be valuable to have a log of what’s going on. Creating a log in Textual, a text-based user interface, is even easier than creating one for wxPython or Tkinter. Why? Well, because Textual includes a logger that is compatible with Python’s own logging module, so it’s

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New Book: Vibe Coding Video Games with Python

My latest book, Vibe Coding Video Games with Python, is now available as an eBook. The paperback will be coming soon, hopefully by mid-February at the latest. The book is around 183 pages in length and is 6×9” in size. In this book, you will learn how to use artificial intelligence to create mini-games. You will attempt

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