Textual – An Intro to DOM Queries (Part II)

Last month, you learned the basics of Textual’s DOM queries. If you missed it, you can read the article now! In this tutorial you will be learning about the following topics: The DOMQuery object Getting the first or last widget Query filters Query exclusions Other query methods Let’s get started! The DOMQuery Object The DOMQuery object gets […]

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Textual – Logging to File and to Textual Console

When you are developing a user interface, it can be valuable to have a log of what’s going on. Creating a log in Textual, a text-based user interface, is even easier than creating one for wxPython or Tkinter. Why? Well, because Textual includes a logger that is compatible with Python’s own logging module, so it’s

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New Book: Vibe Coding Video Games with Python

My latest book, Vibe Coding Video Games with Python, is now available as an eBook. The paperback will be coming soon, hopefully by mid-February at the latest. The book is around 183 pages in length and is 6×9” in size. In this book, you will learn how to use artificial intelligence to create mini-games. You will attempt

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